Embark on a vast new role-playing adventure as one of eight travelers, all with their own origins, paths, and goals. Where to begin? Who to team up with? Where to go next? Only you can decide.
Ophilia Clement is one of the sisters that work at the Church of Flamesgrace, a place covered in snow and where the Flame of Origin can be found. Ophilia replaces Lianna, her adoptive sister, and best friend, to do a pilgrimage to restore light to the realm.
Cyrus Albright is a professor at the Royal Academy located in Atlasdam, found in the Flatlands. Cyrus is known for only ever caring about knowledge and his passion for teaching.
Tressa Colozone is the daughter of two merchants who created the lodging house in the port town named Rippletide and is walking the realm of Osterra as an actual traveling merchant.
Olberic Eisenberg is a knight from a lost country that is searching for a purpose in life. Olberic resides in a village in the Highland region. He is a survivor of Hornburg's fall, a kingdom that fell to ruin after a war had torn its lands asunder.
Primrose Azelhart was a member of the once proud house of Azelhart, until one fateful night from a few years back changed her life for the worse. Now, she takes the front of a dancer in Sunshade as a means to try and track down one of the men who instigated the murder against her father.
Alfyn Greengrass is an apothecary. He treats the wounded and sick in a small village amid the babbling brooks of the Riverlands. Stricken ill as a child, he were saved by a traveler who asked for nothing in return, inspiring him to follow in his footsteps. Though hesitant to leave the only home he's known, his best friend convinces him to follow his dream, wherever it may lead him.
Therion is a master thief known throughout the realm thanks to his multiple exploits in stealing. It is mentioned that almost no one knows of Therion's face despite being so popular and is the enemy of every wealthy home and person.
H'aanit is a hunter and one of the last descendants of an ancient clan that calls the deep forest home. Her prowess with the bow is unmatched. Her master left home one year ago, summoned to hunt a dread beast, and she protected the village while awaiting his return. Then, one day, the return of an old friend gives her cause for concern, and she strikes out on a journey of her own.
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